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SplineQuaternionKeyFrame.InterpolateValueCore(Quaternion, Double) Method

Definition

Interpolates, in a splined fashion, between the previous key frame value and the value of the current key frame, using the supplied progress increment.

protected:
 override System::Windows::Media::Media3D::Quaternion InterpolateValueCore(System::Windows::Media::Media3D::Quaternion baseValue, double keyFrameProgress);
protected override System.Windows.Media.Media3D.Quaternion InterpolateValueCore (System.Windows.Media.Media3D.Quaternion baseValue, double keyFrameProgress);
override this.InterpolateValueCore : System.Windows.Media.Media3D.Quaternion * double -> System.Windows.Media.Media3D.Quaternion
Protected Overrides Function InterpolateValueCore (baseValue As Quaternion, keyFrameProgress As Double) As Quaternion

Parameters

baseValue
Quaternion

The value to animate from.

keyFrameProgress
Double

A value from 0.0 through 1.0 that specifies the percentage of time that has elapsed for this key frame.

Returns

The output value of this key frame given the specified base value and progress.

Applies to