Szerkesztés

Megosztás a következőn keresztül:


ShaderEffect.CloneCore(Freezable) Method

Definition

Makes the instance a clone (deep copy) of the specified Freezable using base (non-animated) property values.

protected:
 override void CloneCore(System::Windows::Freezable ^ sourceFreezable);
protected override void CloneCore (System.Windows.Freezable sourceFreezable);
override this.CloneCore : System.Windows.Freezable -> unit
Protected Overrides Sub CloneCore (sourceFreezable As Freezable)

Parameters

sourceFreezable
Freezable

The object to clone.

Applies to

See also