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Matrix3D.Identity Property

Definition

Changes a Matrix3D structure into an identity Matrix3D.

public:
 static property System::Windows::Media::Media3D::Matrix3D Identity { System::Windows::Media::Media3D::Matrix3D get(); };
public static System.Windows.Media.Media3D.Matrix3D Identity { get; }
static member Identity : System.Windows.Media.Media3D.Matrix3D
Public Shared ReadOnly Property Identity As Matrix3D

Property Value

The identity Matrix3D.

Remarks

In an identity matrix, all coefficients are 0 except the [1,1][2,2][3,3][4,4] coefficients, which are set to 1. The identity matrix is special in that when it is applied to vertices, they are unchanged. The identity matrix is used as the starting point for matrices that modify vertex values to create rotations, translations, and any other transformations that can be represented by a 4x4 matrix.

Applies to