DesignerGlyph.Priority Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets the priority setting for the designer glyph on the activity design surface.
public:
virtual property int Priority { int get(); };
public virtual int Priority { get; }
member this.Priority : int
Public Overridable ReadOnly Property Priority As Integer
Property Value
An integer value that represents the priority setting for the DesignerGlyph on the activity designer surface. A lower value indicates a higher priority and therefore draws the glyph at the top-most Z order position on an activity designer.
Applies to
Dolgozzon együtt velünk a GitHubon
A tartalom forrása a GitHubon található, ahol létrehozhat és áttekinthet problémákat és lekéréses kérelmeket is. További információért tekintse meg a közreműködői útmutatónkat.