Debugger.Languages Property
Gets a list of languages that the debugger supports.
Namespace: EnvDTE
Assembly: EnvDTE (in EnvDTE.dll)
Syntax
'Declaration
ReadOnly Property Languages As Languages
Languages Languages { get; }
property Languages^ Languages {
Languages^ get ();
}
abstract Languages : Languages with get
function get Languages () : Languages
Property Value
Type: EnvDTE.Languages
A Languages collection.
Remarks
Languages returns a Languages collection containing a list of languages that the debugger supports. This list is dictated by the version of Visual Studio and the installed language add-ons.
Examples
The following example demonstrates how to use the Languages property.
To test this property:
- Open the target project and run the add-in.
public static void Languages(DTE dte)
{
// Setup the debug Output window.
Window w = (Window)dte.Windows.Item(EnvDTE.Constants.vsWindowKindOutput);
w.Visible = true;
OutputWindow ow = (OutputWindow)w.Object;
OutputWindowPane owp = ow.OutputWindowPanes.Add("Languages Test");
owp.Activate();
foreach(EnvDTE.Language lang in dte.Debugger.Languages)
owp.OutputString(lang.Name + "\n");
}
Shared Sub Languages(ByRef dte As EnvDTE.DTE)
Dim str As String
For Each language As EnvDTE.Language In dte.Debugger.Languages
str += vbCrLf + language.Name.ToString()
Next
MessageBox.Show("List of languages: " + str, "Debugger Test - Languages")
End Sub
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.