FileCodeModel.AddVariable Method
Creates a new variable code construct and inserts the code in the correct location.
Namespace: EnvDTE
Assembly: EnvDTE (in EnvDTE.dll)
Syntax
'Declaration
Function AddVariable ( _
Name As String, _
Type As Object, _
Position As Object, _
Access As vsCMAccess _
) As CodeVariable
CodeVariable AddVariable(
string Name,
Object Type,
Object Position,
vsCMAccess Access
)
CodeVariable^ AddVariable(
String^ Name,
Object^ Type,
Object^ Position,
vsCMAccess Access
)
abstract AddVariable :
Name:string *
Type:Object *
Position:Object *
Access:vsCMAccess -> CodeVariable
function AddVariable(
Name : String,
Type : Object,
Position : Object,
Access : vsCMAccess
) : CodeVariable
Parameters
Name
Type: System.StringRequired. The name of the new variable.
Type
Type: System.ObjectRequired. A vsCMTypeRef constant indicating the data type that the function returns. This can be a CodeTypeRef object, a vsCMTypeRef constant, or a fully qualified type name.
Position
Type: System.ObjectOptional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.
If the value is a Long data type, then AddVariable indicates the element after which to add the new element.
Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.
Access
Type: EnvDTE.vsCMAccessOptional. A vsCMAccess constant.
Return Value
Type: EnvDTE.CodeVariable
A CodeVariable object.
Remarks
Visual C++ requires the colon-separated (::) format for its fully qualified type names. All other languages support the period-separated format.
The correctness of the arguments is determined by the language behind the code model.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.