HolographicSpace.WaitForNextFrameReady Method
Definition
Important
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Blocks the current thread until the right time to begin rendering the next frame.
public:
virtual void WaitForNextFrameReady() = WaitForNextFrameReady;
void WaitForNextFrameReady();
public void WaitForNextFrameReady();
function waitForNextFrameReady()
Public Sub WaitForNextFrameReady ()
Windows requirements
Device family |
Windows 10, version 1803 (introduced in 10.0.17134.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v6.0)
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Remarks
This method will return one frame duration before the next frame is expected to be received by the compositor to reproject and scan out.