GKLocalPlayerListener.DidRequestMatchWithOtherPlayers Metode
Definisi
Penting
Beberapa informasi terkait produk prarilis yang dapat diubah secara signifikan sebelum dirilis. Microsoft tidak memberikan jaminan, tersirat maupun tersurat, sehubungan dengan informasi yang diberikan di sini.
Metode yang dipanggil ketika player
mengundang sekelompok playersToInvite
untuk memainkan pertandingan.
[Foundation.Export("player:didRequestMatchWithOtherPlayers:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void DidRequestMatchWithOtherPlayers (GameKit.GKPlayer player, GameKit.GKPlayer[] playersToInvite);
abstract member DidRequestMatchWithOtherPlayers : GameKit.GKPlayer * GameKit.GKPlayer[] -> unit
override this.DidRequestMatchWithOtherPlayers : GameKit.GKPlayer * GameKit.GKPlayer[] -> unit
Parameter
- player
- GKPlayer
- playersToInvite
- GKPlayer[]
- Atribut