GKLocalPlayerListener.WantsToQuitMatch(GKPlayer, GKTurnBasedMatch) Metode
Definisi
Penting
Beberapa informasi terkait produk prarilis yang dapat diubah secara signifikan sebelum dirilis. Microsoft tidak memberikan jaminan, tersirat maupun tersurat, sehubungan dengan informasi yang diberikan di sini.
Metode yang dipanggil ketika pemain ingin berhenti.
[Foundation.Export("player:wantsToQuitMatch:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void WantsToQuitMatch (GameKit.GKPlayer player, GameKit.GKTurnBasedMatch match);
abstract member WantsToQuitMatch : GameKit.GKPlayer * GameKit.GKTurnBasedMatch -> unit
override this.WantsToQuitMatch : GameKit.GKPlayer * GameKit.GKTurnBasedMatch -> unit
Parameter
- player
- GKPlayer
- match
- GKTurnBasedMatch
- Atribut