PullAudioInputStreamCallback.Read(Byte[], UInt32) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Reads binary data from the stream. Note: The dataBuffer returned by Read() cannot contain any audio header.
public abstract int Read (byte[] dataBuffer, uint size);
abstract member Read : byte[] * uint32 -> int
Public MustOverride Function Read (dataBuffer As Byte(), size As UInteger) As Integer
Parameters
- dataBuffer
- Byte[]
The buffer to fill
- size
- UInt32
The size of the buffer.
Returns
The number of bytes filled, or 0 in case the stream hits its end and there is no more data available. If there is no data immediately available, Read() blocks until the next data becomes available.
Applies to
Berkolaborasi dengan kami di GitHub
Sumber untuk konten ini dapat ditemukan di GitHub, yang juga dapat Anda gunakan untuk membuat dan meninjau masalah dan menarik permintaan. Untuk informasi selengkapnya, lihat panduan kontributor kami.
Azure SDK for .NET