DoNotRender Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Simple class that automatically hides a target on startup. This is, for example, useful for trigger zones and visual guides that are useful to show in the Editor, but not in the final application.
public ref class DoNotRender : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/DoNotRender")]
public class DoNotRender : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/DoNotRender")>]
type DoNotRender = class
inherit MonoBehaviour
Public Class DoNotRender
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourDoNotRender
- Attributes
-
UnityEngine.AddComponentMenuAttribute
Constructors
DoNotRender() |