RotateWithConstSpeedDir Class
Definition
Important
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The associated GameObject will rotate when RotateTarget() is called based on a given direction and speed.
public ref class RotateWithConstSpeedDir : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/RotateWithConstSpeedDir")]
public class RotateWithConstSpeedDir : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/RotateWithConstSpeedDir")>]
type RotateWithConstSpeedDir = class
inherit MonoBehaviour
Public Class RotateWithConstSpeedDir
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourRotateWithConstSpeedDir
- Attributes
-
UnityEngine.AddComponentMenuAttribute
Constructors
RotateWithConstSpeedDir() |
Methods
RotateTarget() |
Rotate game object based on specified rotation speed and Euler angles. |