RiggedHandVisualizer.IMixedRealitySourceStateHandler.OnSourceLost Method
Definition
Important
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Raised when a source is lost.
virtual void Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourceStateHandler.OnSourceLost(Microsoft::MixedReality::Toolkit::Input::SourceStateEventData ^ eventData) = Microsoft::MixedReality::Toolkit::Input::IMixedRealitySourceStateHandler::OnSourceLost;
void IMixedRealitySourceStateHandler.OnSourceLost (Microsoft.MixedReality.Toolkit.Input.SourceStateEventData eventData);
abstract member Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourceStateHandler.OnSourceLost : Microsoft.MixedReality.Toolkit.Input.SourceStateEventData -> unit
override this.Microsoft.MixedReality.Toolkit.Input.IMixedRealitySourceStateHandler.OnSourceLost : Microsoft.MixedReality.Toolkit.Input.SourceStateEventData -> unit
Sub OnSourceLost (eventData As SourceStateEventData) Implements IMixedRealitySourceStateHandler.OnSourceLost
Parameters
- eventData
- SourceStateEventData