BaseController.TryAddControllerModelToSceneHierarchy(GameObject) Method
Definition
Important
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protected:
bool TryAddControllerModelToSceneHierarchy(UnityEngine::GameObject ^ controllerObject);
protected bool TryAddControllerModelToSceneHierarchy (UnityEngine.GameObject controllerObject);
member this.TryAddControllerModelToSceneHierarchy : UnityEngine.GameObject -> bool
Protected Function TryAddControllerModelToSceneHierarchy (controllerObject As GameObject) As Boolean
Parameters
- controllerObject
- UnityEngine.GameObject