BaseInputDeviceManager.GetActiveControllers Method
Definition
Important
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Retrieve all controllers currently registered with this device at runtime (if direct access is required)
public:
virtual cli::array <Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^> ^ GetActiveControllers();
public virtual Microsoft.MixedReality.Toolkit.Input.IMixedRealityController[] GetActiveControllers ();
abstract member GetActiveControllers : unit -> Microsoft.MixedReality.Toolkit.Input.IMixedRealityController[]
override this.GetActiveControllers : unit -> Microsoft.MixedReality.Toolkit.Input.IMixedRealityController[]
Public Overridable Function GetActiveControllers () As IMixedRealityController()