BaseInputHandler Class
Definition
Important
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Base class for the Mixed Reality Toolkit's SDK input handlers.
public ref class BaseInputHandler abstract : Microsoft::MixedReality::Toolkit::Input::InputSystemGlobalHandlerListener
public abstract class BaseInputHandler : Microsoft.MixedReality.Toolkit.Input.InputSystemGlobalHandlerListener
type BaseInputHandler = class
inherit InputSystemGlobalHandlerListener
Public MustInherit Class BaseInputHandler
Inherits InputSystemGlobalHandlerListener
- Inheritance
- Derived
Constructors
BaseInputHandler() |
Properties
IsFocusRequired |
Is Focus required to receive input events on this GameObject? |
Methods
EnsureInputSystemValid() |
A task that will only complete when the input system has in a valid state. (Inherited from InputSystemGlobalHandlerListener) |
OnDisable() | |
OnEnable() | |
RegisterHandlers() |
Overload this method to specify, which global events component wants to listen to. Use RegisterHandler API of InputSystem (Inherited from InputSystemGlobalHandlerListener) |
Start() | |
UnregisterHandlers() |
Overload this method to specify, which global events component should stop listening to. Use UnregisterHandler API of InputSystem (Inherited from InputSystemGlobalHandlerListener) |
Update() |