BaseNearInteractionTouchable.debounceThreshold Field
Definition
Important
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protected: float debounceThreshold;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("Distance in front of the surface at which you will receive a touch completed event")]
protected float debounceThreshold;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("Distance in front of the surface at which you will receive a touch completed event")>]
val mutable debounceThreshold : single
Protected debounceThreshold As Single
Field Value
- Attributes
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UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute