IMixedRealitySourceStateHandler Interface
Definition
Important
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Interface to implement to react to source state changes, such as when an input source is detected or lost.
public interface class IMixedRealitySourceStateHandler : UnityEngine::EventSystems::IEventSystemHandler
public interface IMixedRealitySourceStateHandler : UnityEngine.EventSystems.IEventSystemHandler
type IMixedRealitySourceStateHandler = interface
interface IEventSystemHandler
Public Interface IMixedRealitySourceStateHandler
Implements IEventSystemHandler
- Derived
- Implements
-
UnityEngine.EventSystems.IEventSystemHandler
Methods
OnSourceDetected(SourceStateEventData) |
Raised when a source is detected. |
OnSourceLost(SourceStateEventData) |
Raised when a source is lost. |