InputSimulationIndicators Class
Definition
Important
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A row of indicator buttons to control input simulation features.
public ref class InputSimulationIndicators : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/InputSimulationIndicators")]
[System.Serializable]
public class InputSimulationIndicators : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/InputSimulationIndicators")>]
[<System.Serializable>]
type InputSimulationIndicators = class
inherit MonoBehaviour
Public Class InputSimulationIndicators
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourInputSimulationIndicators
- Attributes
-
UnityEngine.AddComponentMenuAttribute SerializableAttribute
Constructors
InputSimulationIndicators() |
Fields
iconHandActiveLeft |
Icon for left hand when under user control. |
iconHandActiveRight |
Icon for right hand when under user control. |
iconHandIdleLeft |
Icon for left hand when visible but not actively controlled. |
iconHandIdleRight |
Icon for right hand when visible but not actively controlled. |
iconHandUntrackedLeft |
Icon for left hand when untracked. |
iconHandUntrackedRight |
Icon for right hand when untracked. |
imageHandLeft |
Component displaying the left hand icon. |
imageHandRight |
Component displaying the right hand icon. |
Methods
ResetLeftHand() |
Reset the state of the left hand to default. |
ResetRightHand() |
Reset the state of the right hand to default. |
ToggleLeftHand() |
Toggle permanent visibility of the left hand. |
ToggleRightHand() |
Toggle permanent visibility of the right hand. |