Edit

Bagikan melalui


MixedRealityControllerInfo.TryGetElement Method

Definition

public:
 bool TryGetElement(Microsoft::MixedReality::Toolkit::Input::MixedRealityControllerInfo::ControllerElementEnum element, [Runtime::InteropServices::Out] UnityEngine::Transform ^ % elementTransform);
public bool TryGetElement (Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerInfo.ControllerElementEnum element, out UnityEngine.Transform elementTransform);
member this.TryGetElement : Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerInfo.ControllerElementEnum * Transform -> bool
Public Function TryGetElement (element As MixedRealityControllerInfo.ControllerElementEnum, ByRef elementTransform As Transform) As Boolean

Parameters

elementTransform
UnityEngine.Transform

Returns

Applies to