MixedRealityControllerMapping Struct
Definition
Important
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Used to define a controller or other input device's physical buttons, and other attributes.
public value class MixedRealityControllerMapping
[System.Serializable]
public struct MixedRealityControllerMapping
[<System.Serializable>]
type MixedRealityControllerMapping = struct
Public Structure MixedRealityControllerMapping
- Inheritance
-
MixedRealityControllerMapping
- Attributes
Constructors
MixedRealityControllerMapping(Type, Handedness) |
Constructor. |
Properties
ControllerType |
Controller Type to instantiate at runtime. |
Description |
Description of the Device. |
Handedness |
The designated hand that the device is managing. |
HasCustomInteractionMappings |
Is this controller mapping using custom interactions? |
Interactions |
Details the list of available buttons / interactions available from the device. |
SupportedControllerType |