MixedRealityInputSystem.RaiseDictationComplete Method
Definition
Important
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System.Object.RaiseDictationComplete(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,System.String,UnityEngine.AudioClip)
public:
virtual void RaiseDictationComplete(Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSource ^ source, System::String ^ dictationResult, UnityEngine::AudioClip ^ dictationAudioClip);
public void RaiseDictationComplete (Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource source, string dictationResult, UnityEngine.AudioClip dictationAudioClip);
abstract member RaiseDictationComplete : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * string * UnityEngine.AudioClip -> unit
override this.RaiseDictationComplete : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * string * UnityEngine.AudioClip -> unit
Public Sub RaiseDictationComplete (source As IMixedRealityInputSource, dictationResult As String, dictationAudioClip As AudioClip)
Parameters
- source
- IMixedRealityInputSource
- dictationResult
- String
- dictationAudioClip
- UnityEngine.AudioClip