NearInteractionTouchable.Bounds Property
Definition
Important
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Bounds or size of the 2D NearInteractionTouchablePlane
public:
virtual property UnityEngine::Vector2 Bounds { UnityEngine::Vector2 get(); };
public override UnityEngine.Vector2 Bounds { get; }
member this.Bounds : UnityEngine.Vector2
Public Overrides ReadOnly Property Bounds As Vector2
Property Value
UnityEngine.Vector2