MixedRealityServiceConfiguration Constructor
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Constructor.
public:
MixedRealityServiceConfiguration(Microsoft::MixedReality::Toolkit::Utilities::SystemType ^ componentType, System::String ^ componentName, System::UInt32 priority, Microsoft::MixedReality::Toolkit::Utilities::SupportedPlatforms runtimePlatform, Microsoft::MixedReality::Toolkit::BaseMixedRealityProfile ^ configurationProfile);
public MixedRealityServiceConfiguration (Microsoft.MixedReality.Toolkit.Utilities.SystemType componentType, string componentName, uint priority, Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms runtimePlatform, Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile configurationProfile);
new Microsoft.MixedReality.Toolkit.MixedRealityServiceConfiguration : Microsoft.MixedReality.Toolkit.Utilities.SystemType * string * uint32 * Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms * Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile -> Microsoft.MixedReality.Toolkit.MixedRealityServiceConfiguration
Public Sub New (componentType As SystemType, componentName As String, priority As UInteger, runtimePlatform As SupportedPlatforms, configurationProfile As BaseMixedRealityProfile)
Parameters
- componentType
- SystemType
The concrete type for the system, feature or manager.
- componentName
- String
The simple, human readable name for the system, feature, or manager.
- priority
- UInt32
The priority this system, feature, or manager will be initialized in.
- runtimePlatform
- SupportedPlatforms
The runtime platform(s) to run this system, feature, or manager on.
- configurationProfile
- BaseMixedRealityProfile
The configuration profile for the service.