FocusDetails.Normal Property
Definition
Important
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The normal of the raycast.
public:
property UnityEngine::Vector3 Normal { UnityEngine::Vector3 get(); void set(UnityEngine::Vector3 value); };
public UnityEngine.Vector3 Normal { get; set; }
member this.Normal : UnityEngine.Vector3 with get, set
Public Property Normal As Vector3
Property Value
UnityEngine.Vector3