RayStep(Vector3, Vector3) Constructor
Definition
Important
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public:
RayStep(UnityEngine::Vector3 origin, UnityEngine::Vector3 terminus);
public RayStep (UnityEngine.Vector3 origin, UnityEngine.Vector3 terminus);
new Microsoft.MixedReality.Toolkit.Physics.RayStep : UnityEngine.Vector3 * UnityEngine.Vector3 -> Microsoft.MixedReality.Toolkit.Physics.RayStep
Public Sub New (origin As Vector3, terminus As Vector3)
Parameters
- origin
- UnityEngine.Vector3
- terminus
- UnityEngine.Vector3