RayStep.GetPointByDistance(RayStep[], Single) Method
Definition
Important
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Returns a point along an array of RaySteps by distance
public:
static UnityEngine::Vector3 GetPointByDistance(cli::array <Microsoft::MixedReality::Toolkit::Physics::RayStep> ^ steps, float distance);
public static UnityEngine.Vector3 GetPointByDistance (Microsoft.MixedReality.Toolkit.Physics.RayStep[] steps, float distance);
static member GetPointByDistance : Microsoft.MixedReality.Toolkit.Physics.RayStep[] * single -> UnityEngine.Vector3
Public Shared Function GetPointByDistance (steps As RayStep(), distance As Single) As Vector3
Parameters
- steps
- RayStep[]
- distance
- Single
Returns
UnityEngine.Vector3