IMixedRealitySceneSystemEditor.EditorLoadNextContent(Boolean) Method
Definition
Important
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Loads the next content scene in-editor. Use instead of IMixedRealitySceneSystem.LoadNextContent while not in play mode.
public void EditorLoadNextContent (bool wrap = false);
abstract member EditorLoadNextContent : bool -> unit
Public Sub EditorLoadNextContent (Optional wrap As Boolean = false)
Parameters
- wrap
- Boolean
If true, if the current scene is the LAST content scene, the FIRST content scene will be loaded.