MixedRealitySceneSystem.EditorLoadPrevContent(Boolean) Method
Definition
Important
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Singly loads previous content scene (if available) and unloads all other content scenes. Useful for inspectors.
public void EditorLoadPrevContent (bool wrap = false);
abstract member EditorLoadPrevContent : bool -> unit
override this.EditorLoadPrevContent : bool -> unit
Public Sub EditorLoadPrevContent (Optional wrap As Boolean = false)
Parameters
- wrap
- Boolean