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BaseSpatialMeshObserver.MeshPhysicsLayer Property

Definition

Get or sets the desired Unity Physics Layer on which to set the spatial mesh.

public:
 property int MeshPhysicsLayer { int get(); void set(int value); };
public int MeshPhysicsLayer { get; set; }
member this.MeshPhysicsLayer : int with get, set
Public Property MeshPhysicsLayer As Integer

Property Value

Implements

Applies to