BoxDisplayConfiguration.BoxGrabbedMaterial Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Material used to display the bounding box when grabbed. If set to null no change will occur when grabbed.
public:
property UnityEngine::Material ^ BoxGrabbedMaterial { UnityEngine::Material ^ get(); void set(UnityEngine::Material ^ value); };
public UnityEngine.Material BoxGrabbedMaterial { get; set; }
member this.BoxGrabbedMaterial : UnityEngine.Material with get, set
Public Property BoxGrabbedMaterial As Material
Property Value
UnityEngine.Material