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ButtonLayout.Anchor Field

Definition

The transform this object should be linked and aligned to.

public: UnityEngine::Transform ^ Anchor;
[UnityEngine.Tooltip("The transform this object should be linked and aligned to")]
public UnityEngine.Transform Anchor;
[<UnityEngine.Tooltip("The transform this object should be linked and aligned to")>]
val mutable Anchor : UnityEngine.Transform
Public Anchor As Transform 

Field Value

UnityEngine.Transform
Attributes
UnityEngine.TooltipAttribute

Applies to