ButtonLayout.Anchor Field
Definition
Important
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The transform this object should be linked and aligned to.
public: UnityEngine::Transform ^ Anchor;
[UnityEngine.Tooltip("The transform this object should be linked and aligned to")]
public UnityEngine.Transform Anchor;
[<UnityEngine.Tooltip("The transform this object should be linked and aligned to")>]
val mutable Anchor : UnityEngine.Transform
Public Anchor As Transform
Field Value
UnityEngine.Transform
- Attributes
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UnityEngine.TooltipAttribute