Edit

Bagikan melalui


PulseShaderHandler.PulseRepeatMinDelay Property

Definition

Minimum time to wait between each pulse.

public:
 property float PulseRepeatMinDelay { float get(); void set(float value); };
public float PulseRepeatMinDelay { get; set; }
member this.PulseRepeatMinDelay : single with get, set
Public Property PulseRepeatMinDelay As Single

Property Value

Applies to