ToolTipBackgroundMesh Class
Definition
Important
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Renders a background mesh for a tool tip using a mesh renderer If the mesh has an offset anchor point you will get odd results
public ref class ToolTipBackgroundMesh : UnityEngine::MonoBehaviour, Microsoft::MixedReality::Toolkit::UI::IToolTipBackground
[UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/ToolTipBackgroundMesh")]
public class ToolTipBackgroundMesh : UnityEngine.MonoBehaviour, Microsoft.MixedReality.Toolkit.UI.IToolTipBackground
[<UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/ToolTipBackgroundMesh")>]
type ToolTipBackgroundMesh = class
inherit MonoBehaviour
interface IToolTipBackground
Public Class ToolTipBackgroundMesh
Inherits MonoBehaviour
Implements IToolTipBackground
- Inheritance
-
UnityEngine.MonoBehaviourToolTipBackgroundMesh
- Attributes
-
UnityEngine.AddComponentMenuAttribute
- Implements
Constructors
ToolTipBackgroundMesh() |
Fields
BackgroundRenderer |
Mesh renderer button for mesh background. |
Properties
BackgroundTransform |
The Transform for the background of the Tooltip. |
IsVisible |
Determines whether background of Tooltip is visible. |
Methods
OnContentChange(Vector3, Vector3, Transform) |