BaseMixedRealityLineRenderer Class
Definition
Important
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Base class for Mixed Reality Line Renderers.
public ref class BaseMixedRealityLineRenderer abstract : UnityEngine::MonoBehaviour
[UnityEngine.ExecuteAlways]
public abstract class BaseMixedRealityLineRenderer : UnityEngine.MonoBehaviour
[<UnityEngine.ExecuteAlways>]
type BaseMixedRealityLineRenderer = class
inherit MonoBehaviour
Public MustInherit Class BaseMixedRealityLineRenderer
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourBaseMixedRealityLineRenderer
- Derived
- Attributes
-
UnityEngine.ExecuteAlwaysAttribute
Constructors
BaseMixedRealityLineRenderer() |
Fields
lineDataSource |
Properties
ColorOffset |
Normalized offset for color gradient |
LineColor |
Color gradient applied to line's normalized length |
LineDataSource |
The data provider component that provides the positioning source information for the LineRenderer. |
LineStepCount |
Number of steps to interpolate along line in Interpolated step mode |
LineWidth | |
PointDistributionMode |
Method for distributing rendered points along line. |
StepMode |
Method for gathering points along line. Interpolated uses normalized length. FromSource uses line's base points. (FromSource may not look right for all LineDataProvider types.) |
WidthMultiplier | |
WidthOffset |
Normalized offset for width curve |
Methods
GetColor(Single) |
Get the Color along the normalized length of the line. |
GetNormalizedPointAlongLine(Int32) |
Gets the normalized distance along the line path (range 0 to 1) going the given number of steps provided |
GetWidth(Single) |
Get the width of the line along the normalized length of the line. |
OnDrawGizmos() | |
UpdateLine() |
Executes every Unity LateUpdate(). Any property updates or frame updates should occur here to update the line data source. |