MathUtilities.GetAngleBetween(Vector2, Vector2) Method
Definition
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Calculates the angle (at pointA) between two, two-dimensional points.
public:
static float GetAngleBetween(UnityEngine::Vector2 pointA, UnityEngine::Vector2 pointB);
public static float GetAngleBetween (UnityEngine.Vector2 pointA, UnityEngine.Vector2 pointB);
static member GetAngleBetween : UnityEngine.Vector2 * UnityEngine.Vector2 -> single
Public Shared Function GetAngleBetween (pointA As Vector2, pointB As Vector2) As Single
Parameters
- pointA
- UnityEngine.Vector2
The first point.
- pointB
- UnityEngine.Vector2
The second point.
Returns
The angle between the two points.