MixedRealityTransform Struct
Definition
Important
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public value class MixedRealityTransform : System::Collections::IEqualityComparer
[System.Serializable]
public struct MixedRealityTransform : System.Collections.IEqualityComparer
[<System.Serializable>]
type MixedRealityTransform = struct
interface IEqualityComparer
Public Structure MixedRealityTransform
Implements IEqualityComparer
- Inheritance
-
MixedRealityTransform
- Attributes
- Implements
Constructors
MixedRealityTransform(Transform) |
Constructor. |
MixedRealityTransform(Vector3, Quaternion, Vector3) |
Constructor. |
Properties
Forward |
The Z axis of the pose in world space. |
Identity |
The default value for a Six DoF Transform. |
Position |
The position of the transform. |
Right |
The X axis of the pose in world space. |
Rotation |
The rotation of the transform. |
Scale |
The scale of the transform. |
Up |
The Y axis of the pose in world space. |
Methods
Equals(MixedRealityTransform) | |
Equals(Object) | |
GetHashCode() | Returns the hash code for this instance. |
NewRotate(Quaternion) |
Create a transform with only given rotation |
NewScale(Vector3) |
Create a transform with only given scale |
NewTranslate(Vector3) |
Create a transform with only given position |
ToString() |
Operators
Addition(MixedRealityTransform, MixedRealityTransform) | |
Equality(MixedRealityTransform, MixedRealityTransform) | |
Inequality(MixedRealityTransform, MixedRealityTransform) |
Explicit Interface Implementations
IEqualityComparer.Equals(Object, Object) | Determines whether the specified objects are equal. |
IEqualityComparer.GetHashCode(Object) | Returns a hash code for the specified object. |