SolverHandler.TrackedHandness Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Caution
This property had a typo. The new property to use is TrackedHandedness.
If tracking hands or motion controllers, determines which hand(s) are valid attachments.
public:
property Microsoft::MixedReality::Toolkit::Utilities::Handedness TrackedHandness { Microsoft::MixedReality::Toolkit::Utilities::Handedness get(); void set(Microsoft::MixedReality::Toolkit::Utilities::Handedness value); };
public Microsoft.MixedReality.Toolkit.Utilities.Handedness TrackedHandness { get; set; }
[System.Obsolete("This property had a typo. The new property to use is TrackedHandedness.")]
public Microsoft.MixedReality.Toolkit.Utilities.Handedness TrackedHandness { get; set; }
member this.TrackedHandness : Microsoft.MixedReality.Toolkit.Utilities.Handedness with get, set
[<System.Obsolete("This property had a typo. The new property to use is TrackedHandedness.")>]
member this.TrackedHandness : Microsoft.MixedReality.Toolkit.Utilities.Handedness with get, set
Public Property TrackedHandness As Handedness
Property Value
- Attributes
Remarks
Only None, Left, Right, and Both are valid values