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TileGridObjectCollection.StartPosition Field

Definition

The starting position of the grid - an offset value

protected: UnityEngine::Vector3 StartPosition;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("The starting position offset")]
protected UnityEngine.Vector3 StartPosition;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("The starting position offset")>]
val mutable StartPosition : UnityEngine.Vector3
Protected StartPosition As Vector3 

Field Value

UnityEngine.Vector3
Attributes
UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute

Applies to