TileGridObjectCollection.StartPosition Field
Definition
Important
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The starting position of the grid - an offset value
protected: UnityEngine::Vector3 StartPosition;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("The starting position offset")]
protected UnityEngine.Vector3 StartPosition;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("The starting position offset")>]
val mutable StartPosition : UnityEngine.Vector3
Protected StartPosition As Vector3
Field Value
UnityEngine.Vector3
- Attributes
-
UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute