OculusXRSDKDeviceManager Constructor
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Constructor.
public OculusXRSDKDeviceManager (Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem inputSystem, string name = default, uint priority = 10, Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile profile = default);
new Microsoft.MixedReality.Toolkit.XRSDK.Oculus.Input.OculusXRSDKDeviceManager : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem * string * uint32 * Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile -> Microsoft.MixedReality.Toolkit.XRSDK.Oculus.Input.OculusXRSDKDeviceManager
Public Sub New (inputSystem As IMixedRealityInputSystem, Optional name As String = Nothing, Optional priority As UInteger = 10, Optional profile As BaseMixedRealityProfile = Nothing)
Parameters
- inputSystem
- IMixedRealityInputSystem
The IMixedRealityInputSystem instance that receives data from this provider.
- name
- String
Friendly name of the service.
- priority
- UInt32
Service priority. Used to determine order of instantiation.
- profile
- BaseMixedRealityProfile
The service's configuration profile.