FileStream.CanWrite Properti
Definisi
Penting
Beberapa informasi terkait produk prarilis yang dapat diubah secara signifikan sebelum dirilis. Microsoft tidak memberikan jaminan, tersirat maupun tersurat, sehubungan dengan informasi yang diberikan di sini.
Mendapatkan nilai yang menunjukkan apakah aliran saat ini mendukung penulisan.
public:
virtual property bool CanWrite { bool get(); };
public override bool CanWrite { get; }
member this.CanWrite : bool
Public Overrides ReadOnly Property CanWrite As Boolean
Nilai Properti
true
jika aliran mendukung penulisan; false
jika aliran ditutup atau dibuka dengan akses baca-saja.
Contoh
Contoh berikut menggunakan CanWrite
properti untuk memeriksa apakah aliran mendukung penulisan.
using namespace System;
using namespace System::IO;
using namespace System::Text;
int main()
{
String^ path = "c:\\temp\\MyTest.txt";
// Ensure that the file is readonly.
File::SetAttributes( path, static_cast<FileAttributes>(File::GetAttributes( path ) | FileAttributes::ReadOnly) );
//Create the file.
FileStream^ fs = gcnew FileStream( path,FileMode::OpenOrCreate,FileAccess::Read );
try
{
if ( fs->CanWrite )
{
Console::WriteLine( "The stream for file {0} is writable.", path );
}
else
{
Console::WriteLine( "The stream for file {0} is not writable.", path );
}
}
finally
{
if ( fs )
delete (IDisposable^)fs;
}
}
using System;
using System.IO;
using System.Text;
class Test
{
public static void Main()
{
string path = @"c:\temp\MyTest.txt";
// Ensure that the file is readonly.
File.SetAttributes(path, File.GetAttributes(path) | FileAttributes.ReadOnly);
//Create the file.
using (FileStream fs = new FileStream (path, FileMode.OpenOrCreate, FileAccess.Read))
{
if (fs.CanWrite)
{
Console.WriteLine("The stream for file {0} is writable.", path);
}
else
{
Console.WriteLine("The stream for file {0} is not writable.", path);
}
}
}
}
open System.IO
let path = @"c:\temp\MyTest.txt"
// Ensure that the file is readonly.
File.SetAttributes(path, File.GetAttributes path ||| FileAttributes.ReadOnly)
//Create the file.
do
use fs = new FileStream(path, FileMode.OpenOrCreate, FileAccess.Read)
if fs.CanWrite then
printfn $"The stream for file {path} is writable."
else
printfn $"The stream for file {path} is not writable."
Imports System.IO
Public Class Test
Public Shared Sub Main()
Dim path As String = "c:\temp\MyTest.txt"
'Ensure that the file is readonly.
File.SetAttributes(path, File.GetAttributes(path) Or FileAttributes.ReadOnly)
'Create the file.
Dim fs As FileStream = New FileStream(path, FileMode.OpenOrCreate, FileAccess.Read)
If fs.CanWrite Then
Console.WriteLine("The stream connected to {0} is writable.", path)
Else
Console.WriteLine("The stream connected to {0} is not writable.", path)
End If
fs.Close()
End Sub
End Class
Berikut ini adalah contoh menggunakan CanWrite
properti . Output dari kode ini adalah "MyFile.txt dapat ditulis." Untuk mendapatkan pesan output "MyFile.txt dapat ditulis ke dan dibaca dari.", ubah FileAccess
parameter menjadi ReadWrite
FileStream
di konstruktor.
using namespace System;
using namespace System::IO;
int main( void )
{
FileStream^ fs = gcnew FileStream( "MyFile.txt",FileMode::OpenOrCreate,FileAccess::Write );
if ( fs->CanRead && fs->CanWrite )
{
Console::WriteLine( "MyFile.txt can be both written to and read from." );
}
else
{
Console::WriteLine( "MyFile.txt is writable." );
}
return 0;
}
using System;
using System.IO;
class TestRW
{
public static void Main(String[] args)
{
FileStream fs = new FileStream("MyFile.txt", FileMode.OpenOrCreate, FileAccess.Write);
if (fs.CanRead && fs.CanWrite)
{
Console.WriteLine("MyFile.txt can be both written to and read from.");
}
else if (fs.CanWrite)
{
Console.WriteLine("MyFile.txt is writable.");
}
}
}
open System.IO
let fs = new FileStream("MyFile.txt", FileMode.OpenOrCreate, FileAccess.Write)
if fs.CanRead && fs.CanWrite then
printfn "MyFile.txt can be both written to and read from."
elif fs.CanWrite then
printfn "MyFile.txt is writable."
Imports System.IO
Class TestRW
Public Shared Sub Main()
Dim fs As New FileStream("MyFile.txt", FileMode.OpenOrCreate, FileAccess.Write)
If fs.CanRead And fs.CanWrite Then
Console.WriteLine("MyFile.txt can be both written to and read from.")
ElseIf fs.CanWrite Then
Console.WriteLine("MyFile.txt is writable.")
End If
End Sub
End Class
Keterangan
Jika kelas yang berasal dari Stream tidak mendukung penulisan, panggilan ke SetLength, Write, BeginWrite, atau WriteByte melempar NotSupportedException.
Jika aliran ditutup, properti ini akan mengembalikan false
.