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IPGlobalProperties.GetIPv4GlobalStatistics Metode

Definisi

Menyediakan data statistik Protokol Internet versi 4 (IPv4) untuk komputer lokal.

public:
 abstract System::Net::NetworkInformation::IPGlobalStatistics ^ GetIPv4GlobalStatistics();
public abstract System.Net.NetworkInformation.IPGlobalStatistics GetIPv4GlobalStatistics ();
abstract member GetIPv4GlobalStatistics : unit -> System.Net.NetworkInformation.IPGlobalStatistics
Public MustOverride Function GetIPv4GlobalStatistics () As IPGlobalStatistics

Mengembalikan

Objek IPGlobalStatistics yang menyediakan statistik lalu lintas IPv4 untuk komputer lokal.

Pengecualian

Panggilan ke fungsi GetIpStatistics Win32 gagal.

Contoh

Contoh kode berikut menampilkan statistik IP untuk komputer lokal.

void ShowIPStatistics( NetworkInterfaceComponent version )
{
   IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
   IPGlobalStatistics ^ ipstat = nullptr;
   switch ( version )
   {
      case NetworkInterfaceComponent::IPv4:
         ipstat = properties->GetIPv4GlobalStatistics();
         Console::WriteLine( "{0}IPv4 Statistics ", Environment::NewLine );
         break;

      case NetworkInterfaceComponent::IPv6:
         ipstat = properties->GetIPv4GlobalStatistics();
         Console::WriteLine( "{0}IPv6 Statistics ", Environment::NewLine );
         break;

      default:
         throw gcnew ArgumentException( "version" );
         break;
   }

   Console::WriteLine( "  Forwarding enabled ...................... : {0}",
      ipstat->ForwardingEnabled );
   Console::WriteLine( "  Interfaces .............................. : {0}",
      ipstat->NumberOfInterfaces );
   Console::WriteLine( "  IP addresses ............................ : {0}",
      ipstat->NumberOfIPAddresses );
   Console::WriteLine( "  Routes .................................. : {0}",
      ipstat->NumberOfRoutes );
   Console::WriteLine( "  Default TTL ............................. : {0}",
      ipstat->DefaultTtl );
   Console::WriteLine( "" );
   Console::WriteLine( "  Inbound Packet Data:" );
   Console::WriteLine( "      Received ............................ : {0}",
      ipstat->ReceivedPackets );
   Console::WriteLine( "      Forwarded ........................... : {0}",
      ipstat->ReceivedPacketsForwarded );
   Console::WriteLine( "      Delivered ........................... : {0}",
      ipstat->ReceivedPacketsDelivered );
   Console::WriteLine( "      Discarded ........................... : {0}",
      ipstat->ReceivedPacketsDiscarded );
   Console::WriteLine( "      Header Errors ....................... : {0}",
      ipstat->ReceivedPacketsWithHeadersErrors );
   Console::WriteLine( "      Address Errors ...................... : {0}",
      ipstat->ReceivedPacketsWithAddressErrors );
   Console::WriteLine( "      Unknown Protocol Errors ............. : {0}",
      ipstat->ReceivedPacketsWithUnknownProtocol );
   Console::WriteLine( "" );
   Console::WriteLine( "  Outbound Packet Data:" );
   Console::WriteLine( "      Requested ........................... : {0}",
      ipstat->OutputPacketRequests );
   Console::WriteLine( "      Discarded ........................... : {0}",
      ipstat->OutputPacketsDiscarded );
   Console::WriteLine( "      No Routing Discards ................. : {0}",
      ipstat->OutputPacketsWithNoRoute );
   Console::WriteLine( "      Routing Entry Discards .............. : {0}",
      ipstat->OutputPacketRoutingDiscards );
   Console::WriteLine( "" );
   Console::WriteLine( "  Reassembly Data:" );
   Console::WriteLine( "      Reassembly Timeout .................. : {0}",
      ipstat->PacketReassemblyTimeout );
   Console::WriteLine( "      Reassemblies Required ............... : {0}",
      ipstat->PacketReassembliesRequired );
   Console::WriteLine( "      Packets Reassembled ................. : {0}",
      ipstat->PacketsReassembled );
   Console::WriteLine( "      Packets Fragmented .................. : {0}",
      ipstat->PacketsFragmented );
   Console::WriteLine( "      Fragment Failures ................... : {0}",
      ipstat->PacketFragmentFailures );
   Console::WriteLine( "" );
}
public static void ShowIPStatistics(NetworkInterfaceComponent version)
{
    IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
    IPGlobalStatistics ipstat = null;
    switch (version)
    {
        case NetworkInterfaceComponent.IPv4:
             ipstat = properties.GetIPv4GlobalStatistics();
           Console.WriteLine("{0}IPv4 Statistics ",Environment.NewLine);
            break;
        case NetworkInterfaceComponent.IPv6:
            ipstat = properties.GetIPv6GlobalStatistics();
            Console.WriteLine("{0}IPv6 Statistics ",Environment.NewLine);
            break;
        default:
            throw new ArgumentException("version");
        //    break;
    }
    Console.WriteLine("  Forwarding enabled ...................... : {0}",
        ipstat.ForwardingEnabled);
    Console.WriteLine("  Interfaces .............................. : {0}",
        ipstat.NumberOfInterfaces);
    Console.WriteLine("  IP addresses ............................ : {0}",
        ipstat.NumberOfIPAddresses);
    Console.WriteLine("  Routes .................................. : {0}",
        ipstat.NumberOfRoutes);
    Console.WriteLine("  Default TTL ............................. : {0}",
        ipstat.DefaultTtl);
    Console.WriteLine("");
    Console.WriteLine("  Inbound Packet Data:");
    Console.WriteLine("      Received ............................ : {0}",
        ipstat.ReceivedPackets);
    Console.WriteLine("      Forwarded ........................... : {0}",
        ipstat.ReceivedPacketsForwarded);
    Console.WriteLine("      Delivered ........................... : {0}",
        ipstat.ReceivedPacketsDelivered);
    Console.WriteLine("      Discarded ........................... : {0}",
        ipstat.ReceivedPacketsDiscarded);
    Console.WriteLine("      Header Errors ....................... : {0}",
        ipstat.ReceivedPacketsWithHeadersErrors);
    Console.WriteLine("      Address Errors ...................... : {0}",
        ipstat.ReceivedPacketsWithAddressErrors);
    Console.WriteLine("      Unknown Protocol Errors ............. : {0}",
        ipstat.ReceivedPacketsWithUnknownProtocol);
    Console.WriteLine("");
    Console.WriteLine("  Outbound Packet Data:");
    Console.WriteLine("      Requested ........................... : {0}",
         ipstat.OutputPacketRequests);
    Console.WriteLine("      Discarded ........................... : {0}",
        ipstat.OutputPacketsDiscarded);
    Console.WriteLine("      No Routing Discards ................. : {0}",
        ipstat.OutputPacketsWithNoRoute);
    Console.WriteLine("      Routing Entry Discards .............. : {0}",
        ipstat.OutputPacketRoutingDiscards);
    Console.WriteLine("");
    Console.WriteLine("  Reassembly Data:");
    Console.WriteLine("      Reassembly Timeout .................. : {0}",
        ipstat.PacketReassemblyTimeout);
    Console.WriteLine("      Reassemblies Required ............... : {0}",
        ipstat.PacketReassembliesRequired);
    Console.WriteLine("      Packets Reassembled ................. : {0}",
        ipstat.PacketsReassembled);
    Console.WriteLine("      Packets Fragmented .................. : {0}",
        ipstat.PacketsFragmented);
    Console.WriteLine("      Fragment Failures ................... : {0}",
        ipstat.PacketFragmentFailures);
    Console.WriteLine("");
}

Keterangan

IPv4 adalah protokol lapisan jaringan yang bertanggung jawab untuk merutekan paket data dari komputer sumbernya ke tujuannya.

Untuk detail tentang statistik lalu lintas IP yang tersedia untuk aplikasi, lihat IPGlobalStatistics dokumentasi kelas. Perhatikan bahwa objek yang dikembalikan oleh metode ini mencerminkan statistik pada saat IPGlobalStatistics objek dibuat. Informasi ini tidak diperbarui secara dinamis.

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