AuthenticatedStream.IsServer Properti
Definisi
Penting
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Boolean Mendapatkan nilai yang menunjukkan apakah sisi lokal koneksi diautentikasi sebagai server.
public:
abstract property bool IsServer { bool get(); };
public abstract bool IsServer { get; }
member this.IsServer : bool
Public MustOverride ReadOnly Property IsServer As Boolean
Nilai Properti
true
jika titik akhir lokal diautentikasi sebagai sisi server dari koneksi terautentikasi server klien; false
jika titik akhir lokal diautentikasi sebagai klien.
Contoh
Contoh berikut menunjukkan menampilkan nilai properti ini.
// The following class displays the properties of an authenticatedStream.
public ref class AuthenticatedStreamReporter
{
public:
static void DisplayProperties( AuthenticatedStream^ stream )
{
Console::WriteLine( L"IsAuthenticated: {0}", stream->IsAuthenticated );
Console::WriteLine( L"IsMutuallyAuthenticated: {0}", stream->IsMutuallyAuthenticated );
Console::WriteLine( L"IsEncrypted: {0}", stream->IsEncrypted );
Console::WriteLine( L"IsSigned: {0}", stream->IsSigned );
Console::WriteLine( L"IsServer: {0}", stream->IsServer );
}
};
// The following class displays the properties of an authenticatedStream.
public class AuthenticatedStreamReporter
{
public static void DisplayProperties(AuthenticatedStream stream)
{
Console.WriteLine("IsAuthenticated: {0}", stream.IsAuthenticated);
Console.WriteLine("IsMutuallyAuthenticated: {0}", stream.IsMutuallyAuthenticated);
Console.WriteLine("IsEncrypted: {0}", stream.IsEncrypted);
Console.WriteLine("IsSigned: {0}", stream.IsSigned);
Console.WriteLine("IsServer: {0}", stream.IsServer);
}
}
' The following class displays the properties of an AuthenticatedStream.
Public Class AuthenticatedStreamReporter
Public Shared Sub DisplayProperties(stream As AuthenticatedStream)
Console.WriteLine("IsAuthenticated: {0}", stream.IsAuthenticated)
Console.WriteLine("IsMutuallyAuthenticated: {0}", stream.IsMutuallyAuthenticated)
Console.WriteLine("IsEncrypted: {0}", stream.IsEncrypted)
Console.WriteLine("IsSigned: {0}", stream.IsSigned)
Console.WriteLine("IsServer: {0}", stream.IsServer)
End Sub
End Class
Keterangan
Sebagian besar protokol keamanan yang digunakan untuk autentikasi server klien menentukan perilaku dan persyaratan tertentu untuk menyediakan kredensial untuk autentikasi berdasarkan apakah Anda adalah klien atau server.