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Matrix4x4.CreateBillboard(Vector3, Vector3, Vector3, Vector3) Metode

Definisi

Membuat billboard bulat yang berputar di sekitar posisi objek tertentu.

public:
 static System::Numerics::Matrix4x4 CreateBillboard(System::Numerics::Vector3 objectPosition, System::Numerics::Vector3 cameraPosition, System::Numerics::Vector3 cameraUpVector, System::Numerics::Vector3 cameraForwardVector);
public static System.Numerics.Matrix4x4 CreateBillboard (System.Numerics.Vector3 objectPosition, System.Numerics.Vector3 cameraPosition, System.Numerics.Vector3 cameraUpVector, System.Numerics.Vector3 cameraForwardVector);
static member CreateBillboard : System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 -> System.Numerics.Matrix4x4
Public Shared Function CreateBillboard (objectPosition As Vector3, cameraPosition As Vector3, cameraUpVector As Vector3, cameraForwardVector As Vector3) As Matrix4x4

Parameter

objectPosition
Vector3

Posisi objek yang akan diputar oleh billboard.

cameraPosition
Vector3

Posisi kamera.

cameraUpVector
Vector3

Vektor kamera atas.

cameraForwardVector
Vector3

Vektor depan kamera.

Mengembalikan

Billboard yang dibuat.

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