IChannel.ChannelPriority Properti
Definisi
Penting
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Mendapatkan prioritas saluran.
public:
property int ChannelPriority { int get(); };
public int ChannelPriority { get; }
public int ChannelPriority { [System.Security.SecurityCritical] get; }
member this.ChannelPriority : int
[<get: System.Security.SecurityCritical>]
member this.ChannelPriority : int
Public ReadOnly Property ChannelPriority As Integer
Nilai Properti
Bilangan bulat yang menunjukkan prioritas saluran.
- Atribut
Pengecualian
Pemanggil langsung tidak memiliki izin infrastruktur.
Contoh
// Creating the 'IDictionary' to set the server object properties.
IDictionary^ myDictionary = gcnew Hashtable;
myDictionary[ "name" ] = "HttpClientChannel";
myDictionary[ "priority" ] = 2;
// Set the properties along with the constructor.
HttpClientChannel^ myHttpClientChannel = gcnew HttpClientChannel( myDictionary,gcnew BinaryClientFormatterSinkProvider );
// Register the server channel.
ChannelServices::RegisterChannel( myHttpClientChannel );
MyHelloServer ^ myHelloServer1 = dynamic_cast<MyHelloServer^>(Activator::GetObject( MyHelloServer::typeid, "http://localhost:8085/SayHello" ));
if ( myHelloServer1 == nullptr )
System::Console::WriteLine( "Could not locate server" );
else
{
Console::WriteLine( myHelloServer1->myHelloMethod( "Client" ) );
// Get the name of the channel.
Console::WriteLine( "Channel Name :{0}", myHttpClientChannel->ChannelName );
// Get the channel priority.
Console::WriteLine( "ChannelPriority :{0}", myHttpClientChannel->ChannelPriority );
String^ myString;
String^ myObjectURI1;
Console::WriteLine( "Parse :{0}{1}", myHttpClientChannel->Parse( "http://localhost:8085/SayHello", myString ), myString );
// Get the key count.
System::Console::WriteLine( "Keys->Count : {0}", myHttpClientChannel->Keys->Count );
// Get the channel message sink that delivers message to the specified url.
IMessageSink^ myIMessageSink = myHttpClientChannel->CreateMessageSink( "http://localhost:8085/NewEndPoint", nullptr, myObjectURI1 );
Console::WriteLine( "The channel message sink that delivers the messages to the URL is : {0}", myIMessageSink );
Console::WriteLine( "URI of the new channel message sink is: {0}", myObjectURI1 );
}
// Creating the 'IDictionary' to set the server object properties.
IDictionary myDictionary = new Hashtable();
myDictionary["name"]="HttpClientChannel";
myDictionary["priority"]=2;
// Set the properties along with the constructor.
HttpClientChannel myHttpClientChannel =
new HttpClientChannel(myDictionary,new BinaryClientFormatterSinkProvider());
// Register the server channel.
ChannelServices.RegisterChannel(myHttpClientChannel);
MyHelloServer myHelloServer1 = (MyHelloServer)Activator.GetObject(
typeof(MyHelloServer), "http://localhost:8085/SayHello");
if (myHelloServer1 == null)
{
System.Console.WriteLine("Could not locate server");
}
else
{
Console.WriteLine(myHelloServer1.myHelloMethod("Client"));
// Get the name of the channel.
Console.WriteLine("Channel Name :"+myHttpClientChannel.ChannelName);
// Get the channel priority.
Console.WriteLine("ChannelPriority :"+myHttpClientChannel.ChannelPriority.ToString());
string myString,myObjectURI1;
Console.WriteLine("Parse :" +
myHttpClientChannel.Parse("http://localhost:8085/SayHello",out myString)+myString);
// Get the key count.
System.Console.WriteLine("Keys.Count : " + myHttpClientChannel.Keys.Count);
// Get the channel message sink that delivers message to the specified url.
IMessageSink myIMessageSink =
myHttpClientChannel.CreateMessageSink("http://localhost:8085/NewEndPoint",
null,out myObjectURI1);
Console.WriteLine("The channel message sink that delivers the messages to the URL is : "
+myIMessageSink.ToString());
Console.WriteLine("URI of the new channel message sink is: " +myObjectURI1);
}
' Creating the 'IDictionary' to set the server object properties.
Dim myDictionary As New Hashtable()
myDictionary("name") = "HttpClientChannel"
myDictionary("priority") = 2
' Set the properties along with the constructor.
Dim myHttpClientChannel As New _
HttpClientChannel( myDictionary, New BinaryClientFormatterSinkProvider)
' Register the server channel.
ChannelServices.RegisterChannel(myHttpClientChannel)
Dim myHelloServer1 As MyHelloServer = CType(Activator.GetObject(GetType(MyHelloServer), _
"http://localhost:8085/SayHello"), MyHelloServer)
If myHelloServer1 Is Nothing Then
System.Console.WriteLine("Could not locate server")
Else
Console.WriteLine(myHelloServer1.myHelloMethod("Client"))
' Get the name of the channel.
Console.WriteLine("Channel Name :" + myHttpClientChannel.ChannelName)
' Get the channel priority.
Console.WriteLine("ChannelPriority :" + myHttpClientChannel.ChannelPriority.ToString())
Dim myString, myObjectURI1 As String
Console.WriteLine("Parse :" + _
myHttpClientChannel.Parse("http://localhost:8085/SayHello", myString) + myString)
' Get the key count.
System.Console.WriteLine("Keys.Count : " + myHttpClientChannel.Keys.Count.ToString())
' Get the channel message sink that delivers message to the specified url.
Dim myIMessageSink As IMessageSink =myHttpClientChannel.CreateMessageSink( _
"http://localhost:8085/NewEndPoint", Nothing, myObjectURI1)
Console.WriteLine("The channel message sink that delivers the messages to the URL is :" + _
CType(myIMessageSink, Object).ToString)
Console.WriteLine("URI of the new channel message sink is: " + myObjectURI1)
End If
Keterangan
Angka yang lebih tinggi menunjukkan prioritas yang lebih tinggi, sehingga saluran dengan prioritas 50 memiliki prioritas yang lebih tinggi daripada saluran dengan prioritas 25. Saluran domain lintas aplikasi memiliki prioritas 100.
Saluran klien dengan prioritas yang lebih tinggi diberikan kesempatan pertama untuk terhubung ke objek jarak jauh yang ditentukan oleh URL atau entri data saluran tertentu dari ObjRef.
Untuk saluran server, prioritas menunjukkan urutan di mana data saluran mereka akan muncul di ObjRef, yang pada gilirannya memengaruhi urutan klien akan mencoba menyambungkan ke objek server. Jika server mendengarkan di saluran HTTP dengan prioritas 50 dan saluran TCP dengan prioritas 25 dan klien telah mendaftarkan saluran HTTP dan TCP, maka klien akan menggunakan saluran HTTP untuk berbicara dengan server.