ElapsedEventArgs Kelas
Definisi
Penting
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Menyediakan data untuk peristiwa tersebut Elapsed .
public ref class ElapsedEventArgs : EventArgs
public ref class ElapsedEventArgs sealed : EventArgs
public class ElapsedEventArgs : EventArgs
public sealed class ElapsedEventArgs : EventArgs
type ElapsedEventArgs = class
inherit EventArgs
Public Class ElapsedEventArgs
Inherits EventArgs
Public NotInheritable Class ElapsedEventArgs
Inherits EventArgs
- Warisan
Contoh
Contoh berikut membuat instans Timer objek yang menembakkan peristiwanya Timer.Elapsed setiap dua detik (2000 milidetik), menyiapkan penanganan aktivitas untuk peristiwa tersebut, dan memulai timer. Penanganan aktivitas menampilkan nilai ElapsedEventArgs.SignalTime properti setiap kali dinaikkan.
using namespace System;
using namespace System::Timers;
public ref class Example
{
private:
static System::Timers::Timer^ aTimer;
public:
static void Demo()
{
// Create a timer and set a two second interval.
aTimer = gcnew System::Timers::Timer();
aTimer->Interval = 2000;
// Hook up the Elapsed event for the timer.
aTimer->Elapsed += gcnew System::Timers::ElapsedEventHandler(Example::OnTimedEvent);
// Have the timer fire repeated events (true is the default)
aTimer->AutoReset = true;
// Start the timer
aTimer->Enabled = true;
Console::WriteLine("Press the Enter key to exit the program at any time... ");
Console::ReadLine();
}
private:
static void OnTimedEvent(Object^ source, System::Timers::ElapsedEventArgs^ e)
{
Console::WriteLine("The Elapsed event was raised at {0}", e->SignalTime);
}
};
int main()
{
Example::Demo();
}
// The example displays output like the following:
// Press the Enter key to exit the program at any time...
// The Elapsed event was raised at 5/20/2015 8:48:58 PM
// The Elapsed event was raised at 5/20/2015 8:49:00 PM
// The Elapsed event was raised at 5/20/2015 8:49:02 PM
// The Elapsed event was raised at 5/20/2015 8:49:04 PM
// The Elapsed event was raised at 5/20/2015 8:49:06 PM
using System;
using System.Timers;
public class Example
{
private static Timer aTimer;
public static void Main()
{
// Create a timer and set a two second interval.
aTimer = new System.Timers.Timer();
aTimer.Interval = 2000;
// Hook up the Elapsed event for the timer.
aTimer.Elapsed += OnTimedEvent;
// Have the timer fire repeated events (true is the default)
aTimer.AutoReset = true;
// Start the timer
aTimer.Enabled = true;
Console.WriteLine("Press the Enter key to exit the program at any time... ");
Console.ReadLine();
}
private static void OnTimedEvent(Object source, System.Timers.ElapsedEventArgs e)
{
Console.WriteLine("The Elapsed event was raised at {0}", e.SignalTime);
}
}
// The example displays output like the following:
// Press the Enter key to exit the program at any time...
// The Elapsed event was raised at 5/20/2015 8:48:58 PM
// The Elapsed event was raised at 5/20/2015 8:49:00 PM
// The Elapsed event was raised at 5/20/2015 8:49:02 PM
// The Elapsed event was raised at 5/20/2015 8:49:04 PM
// The Elapsed event was raised at 5/20/2015 8:49:06 PM
open System.Timers
let onTimedEvent source (e: ElapsedEventArgs) =
printfn $"The Elapsed event was raised at {e.SignalTime}"
// Create a timer and set a two second interval.
let aTimer = new Timer()
aTimer.Interval <- 2000
// Hook up the Elapsed event for the timer.
aTimer.Elapsed.AddHandler onTimedEvent
// Have the timer fire repeated events (true is the default)
aTimer.AutoReset <- true
// Start the timer
aTimer.Enabled <- true
printfn "Press the Enter key to exit the program at any time... "
stdin.ReadLine() |> ignore
// The example displays output like the following:
// Press the Enter key to exit the program at any time...
// The Elapsed event was raised at 5/20/2015 8:48:58 PM
// The Elapsed event was raised at 5/20/2015 8:49:00 PM
// The Elapsed event was raised at 5/20/2015 8:49:02 PM
// The Elapsed event was raised at 5/20/2015 8:49:04 PM
// The Elapsed event was raised at 5/20/2015 8:49:06 PM
Imports System.Timers
Public Module Example
Private aTimer As Timer
Public Sub Main()
' Create a timer and set a two second interval.
aTimer = New System.Timers.Timer()
aTimer.Interval = 2000
' Hook up the Elapsed event for the timer.
AddHandler aTimer.Elapsed, AddressOf OnTimedEvent
' Have the timer fire repeated events (true is the default)
aTimer.AutoReset = True
' Start the timer
aTimer.Enabled = True
Console.WriteLine("Press the Enter key to exit the program at any time... ")
Console.ReadLine()
End Sub
Private Sub OnTimedEvent(source As Object, e As System.Timers.ElapsedEventArgs)
Console.WriteLine("The Elapsed event was raised at {0}", e.SignalTime)
End Sub
End Module
' The example displays output like the following:
' Press the Enter key to exit the program at any time...
' The Elapsed event was raised at 5/20/2015 8:48:58 PM
' The Elapsed event was raised at 5/20/2015 8:49:00 PM
' The Elapsed event was raised at 5/20/2015 8:49:02 PM
' The Elapsed event was raised at 5/20/2015 8:49:04 PM
' The Elapsed event was raised at 5/20/2015 8:49:06 PM
Konstruktor
ElapsedEventArgs(DateTime) |
Menyediakan data untuk peristiwa tersebut Elapsed . |
Properti
SignalTime |
Mendapatkan tanggal/waktu saat Elapsed acara dinaikkan. |
Metode
Equals(Object) |
Menentukan apakah objek yang ditentukan sama dengan objek saat ini. (Diperoleh dari Object) |
GetHashCode() |
Berfungsi sebagai fungsi hash default. (Diperoleh dari Object) |
GetType() |
Mendapatkan dari instans Type saat ini. (Diperoleh dari Object) |
MemberwiseClone() |
Membuat salinan dangkal dari saat ini Object. (Diperoleh dari Object) |
ToString() |
Mengembalikan string yang mewakili objek saat ini. (Diperoleh dari Object) |
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