TransformPattern.Rotate(Double) Method
Definition
Important
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Rotates the control.
public:
void Rotate(double degrees);
public void Rotate (double degrees);
member this.Rotate : double -> unit
Public Sub Rotate (degrees As Double)
Parameters
- degrees
- Double
The number of degrees to rotate the element. A positive number rotates clockwise; a negative number rotates counterclockwise.
Exceptions
The CanRotate property is false.
Examples
In the following example, a TransformPattern control pattern is obtained from an AutomationElement and subsequently used to rotate the AutomationElement.
///--------------------------------------------------------------------
/// <summary>
/// Obtains a TransformPattern control pattern from
/// an automation element.
/// </summary>
/// <param name="targetControl">
/// The automation element of interest.
/// </param>
/// <returns>
/// A TransformPattern object.
/// </returns>
///--------------------------------------------------------------------
private TransformPattern GetTransformPattern(
AutomationElement targetControl)
{
TransformPattern transformPattern = null;
try
{
transformPattern =
targetControl.GetCurrentPattern(TransformPattern.Pattern)
as TransformPattern;
}
catch (InvalidOperationException)
{
// object doesn't support the TransformPattern control pattern
return null;
}
return transformPattern;
}
'''--------------------------------------------------------------------
''' <summary>
''' Obtains a TransformPattern control pattern from
''' an automation element.
''' </summary>
''' <param name="targetControl">
''' The automation element of interest.
''' </param>
''' <returns>
''' A TransformPattern object.
''' </returns>
'''--------------------------------------------------------------------
Private Function GetTransformPattern( _
ByVal targetControl As AutomationElement) As TransformPattern
Dim transformPattern As TransformPattern = Nothing
Try
transformPattern = DirectCast( _
targetControl.GetCurrentPattern(transformPattern.Pattern), _
TransformPattern)
Catch exc As InvalidOperationException
' object doesn't support the TransformPattern control pattern
Return Nothing
End Try
Return transformPattern
End Function 'GetTransformPattern
///--------------------------------------------------------------------
/// <summary>
/// Calls the TransformPattern.Rotate() method for an associated
/// automation element.
/// </summary>
/// <param name="transformPattern">
/// The TransformPattern control pattern obtained from
/// an automation element.
/// </param>
/// <param name="degrees">
/// The amount of degrees to rotate the automation element.
/// </param>
///--------------------------------------------------------------------
private void RotateElement(
TransformPattern transformPattern, double degrees)
{
try
{
if (transformPattern.Current.CanRotate)
{
transformPattern.Rotate(degrees);
}
}
catch (InvalidOperationException)
{
// object is not able to perform the requested action
return;
}
}
'''--------------------------------------------------------------------
''' <summary>
''' Calls the TransformPattern.Rotate() method for an associated
''' automation element.
''' </summary>
''' <param name="transformPattern">
''' The TransformPattern control pattern obtained from
''' an automation element.
''' </param>
''' <param name="degrees">
''' The amount of degrees to rotate the automation element.
''' </param>
'''--------------------------------------------------------------------
Private Sub RotateElement( _
ByVal transformPattern As TransformPattern, ByVal degrees As Double)
Try
If transformPattern.Current.CanRotate Then
transformPattern.Rotate(degrees)
End If
Catch
' object is not able to perform the requested action
Return
End Try
End Sub
Remarks
An object cannot be moved, resized, or rotated such that its resulting screen location would be completely outside the coordinates of its container and inaccessible to keyboard or mouse. For example, when a top-level window is moved completely off-screen or a child object is moved outside the boundaries of the container's viewport. In these cases the object is placed as close to the requested screen coordinates as possible with the top or left coordinates overridden to be within the container boundaries.