PixelShader.UriSource Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets a Pack URI reference to HLSL bytecode in the assembly.
public:
property Uri ^ UriSource { Uri ^ get(); void set(Uri ^ value); };
public Uri UriSource { get; set; }
member this.UriSource : Uri with get, set
Public Property UriSource As Uri
Property Value
The Pack URI reference to HLSL bytecode in the assembly.
Examples
The following code example shows how to use the Pack URI syntax to load a pixel shader named "sepiaShader.fx.ps" from the application's local executable.
pack://application:,,,/myEffects;component/sepiaShader.fx.ps
Remarks
The Uri is a Pack URI reference to a file inside the assembly.
Applies to
See also
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