XAsyncCompletionRoutine
Represents the completion callback for an asynchronous call.
Syntax
void XAsyncCompletionRoutine(
XAsyncBlock* asyncBlock
)
Parameters
asyncBlock _Inout_
Type: XAsyncBlock*
A pointer to the XAsyncBlock for the completion callback.
Return value
Type: void
Remarks
You can optionally specify an XAsyncCompletionRoutine
pointer to provide a completion callback for an asynchronous call. A completion callback is a callback function that executes after the completion of an asynchronous call. You can specify an XAsyncCompletionRoutine
pointer in the callback
member of an XAsyncBlock structure for an asynchronous call.
Typically, a completion callback processes the results of an asynchronous call on another thread. The completion callback represents a callback function that is invoked when the asynchronous call completes. The callback function takes an XAsyncBlock
pointer, which is subsequently used to obtain the results of the callback function.
If you specify a completion callback, you can periodically check if the completion callback is completed by using the XAsyncGetStatus function, and then use XAsyncGetResult and XAsyncGetResultSize as needed to get the results from the completed task.
A completion callback is invoked even if XAsyncCancel is invoked to cancel the asynchronous call.
Use XAsyncGetStatus or the completion callback's Get\*Result
method to obtain the results of the asynchronous call. If the asynchronous call was canceled these methods return E_ABORT
. For more information about the implementation pattern of an asynchronous provider, including the Get\*Result
method, see Asynchronous Programming Model.
Requirements
Header: XAsync.h
Library: xgameruntime.lib
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles
See also
XAsync Members
XAsyncGetStatus
Asynchronous Programming Model