XGameStreamingGetConnectionState
Gets the current connection state for specified device.
Syntax
XGameStreamingConnectionState XGameStreamingGetConnectionState(
XGameStreamingClientId client
)
Parameters
client _In_
Type: XGameStreamingClientId
The client to request the connection state of.
Return value
Type: XGameStreamingConnectionState
Remarks
This API returns the XGameStreamingConnectionState of the specified client. This allows for a check to see if the device has disconnected since the game last checked.
If the game is only trying to identify if ANY device is connected and streaming, consider using XGameStreamingIsStreaming.
If the game needs to get notification when a streaming client connects and/or disconnects, consider using XGameStreamingRegisterConnectionStateChanged
Requirements
Header: xgamestreaming.h
Library: xgameruntime.lib
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles
See also
XGameStreamingIsStreaming
XGameStreamingRegisterConnectionStateChanged
XGameStreamingGetClientCount
XGameStreamingGetClients
XGameStreaming